I love Apple Arcade. The game catalog really clicks with my son, and a single subscription unlocks hundreds of premium games. The best part is that the games have no ads or in-app purchases. This ...
The Xbox-owned studio behind South of Midnight is staffing up for its next project, with several roles now open across programming, design, and art. When you purchase through links on our site, we may ...
The game studio is in business with Disney, which invested in it and is planning an interactive world filled with its IP. By Alex Weprin Senior Editor Epic, of course, is a close partner of The Walt ...
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Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over fifteen years ago. She tends to enjoy musical ...
Savvy Games Group agreed to acquire Moonton studio in a deal valued at $6 billion. The deal is expected to be finalized in the near future, Moonton Chief Executive Officer Zhang Yunfan said in an ...
One of the biggest video game genres in arcades in the 1990s was racing, and there were tons of them. You would often walk into an arcade and see multiple identical cabinets lined up and connected, ...
Arcade games arrived at a time when it wasn’t clear if they would be huge money makers, but they quickly proved quite capable. As a result, there are tons of games that were developed to eat a ton of ...
Netflix's Boss Fight Entertainment was shuttered in 2025. The studio's original founders have now formed Bossfight as an independent company. Boss Fight Entertainment’s original founders have ...
Ethan Krieger (He/Him) is an editor at DualShockers that got started in the writing industry by covering professional basketball for a sports network. Despite being a diehard sports fan (mainly ...
According to the press release, the arcade booths will feature gimmicks that make the experience more immersive. The gun will feel real (likely haptic feedback that emulates gun recoil), a vibrating ...
The foundation of the video game industry lies in arcade games that introduced the medium to millions worldwide in the '70s and '80s. Before home consoles and personal gaming computers became widely ...
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